Dragon Age Origins Dwarf Noble Walkthrough
The Dwarf Noble is held in a jail by which Gorim will come and notify the Dwarf Noble that the Orzammar Assembly decided to have him banished to the area even though the Dwarf Noble has-been exiled into Deep Roads. Before their gives their final farewell, he informs the Dwarf Noble of a potential escape; Duncan along with his gray Wardens come in the borders of Orzammar seeking darkspawn task. If Dwarf Noble survives for enough time to track, he might help the Dwarf Noble to get out. There's no other option for success.
He then departs as well as the cutscenes ends up. A lady Dwarf Noble can confirm the partnership between her and Gorim by trading words or kisses prior to the latter's leave. Then the Dwarf Noble is taken to the gates of Orzammar where Lord Pyral Harrowmont announces the Assembly's decision while remaking that it was not a fair trial. Harrowmont will then ask the Dwarf Noble if he or she truly performed eliminate Prince Trian as long as they didn't stay silent in the 1st dialogue choice. If Trian wasn't killed because of the Dwarf Noble, telling Harrowmont that "I didn't destroy Trian" can lead to him supplying a Fine Dwarven Blade, versus a frequent sword. If the Dwarf Noble performed kill Trian, then they pass a persuasion check whenever saying "I'm innocent" (calls for one-point in Coercion) or claiming that Trian attacked them first which doesn't need any Coercion. Some other discussion alternative won't give you the longsword.
The Dwarf Noble will likely then be provided for the Deep roadways borders in the beginning without armor or weapons wearing just some Tattered Prison Clothes, unless playing a game title patched to 1.02, or regarding ps3xbox360, or having some DLC. Having stealth before heading into this goal makes it easier.














