Dragon Age Origins injuries
InjuriesTypically tend to be received by falling in fight, and may affect the player personality in addition to their companions. They minimize one or more stats until treated, that could be carried out in other ways. Accidents can pile.
Dragon Age: Origins
Characters, like the Warden, that fall in combat obtain a debilitating and persistent damage that reduces a feature, another stat or even the recovery rate until addressed. These injuries can stack, though a character cannot have significantly more than certainly one of each kind.
To eliminate injuries, either go back to your party camp, benefit from a Spirit Healer's Cleansing Aura (which will not heal its caster's injuries), or use an accident kit. As with poultices, each system has actually a certain standard of potency that determines simply how much harm with the ability to fix: Lesser Injury Kits eliminate an individual injury, Injury Kits remove three accidents, better Injury Kits eliminate all injuries.
Dragon Age II
In Dragon Age II discover one, but stacking damage kind, reducing the personality's optimal health until treated. This is often through with an Injury Kit or an Elfroot Potion, or by going into the celebration choice display and confirming. (you don't have to actually change party users.)
The Spirit Healer's enchantment 2nd potential makes party members resistant to accidents if healer is present.