Dragon Age Origins Nexus
- 25 Preset Eye Colors
6 Personalized Playable Morphs
Every competition and gender included now!
150 complete Presets (@_@!)
Brand new practical eye habits with higher quality
Extra eye colors for toolset usage included, yet not section of any preset.
Classic eyes included.
Classic makeup products included.
-Coming Soon (Not in this variation since Sept 25 2010)-
- New High Res skins
and much more!
How to Install
- Unzip the file to your Documents/BioWare/packages/core/override folder.
If you utilize some other chargenmorphcfg.xml data along with other mods, make use of this compiler to merge the files.
Begin Dragon Age.
Create a character in a choice of Origins or Awakenings.
As constantly, i am looking to improve pack. For those who have suggestions, never hesitate to publish in the discussion board of this mod, or send me an exclusive message.
I try to react to everybody i will, but it is very hard to steadfastly keep up with need often. If I skip your mail, please don't go actually, simply deliver another if it's been a lot more than a week!
If you should be having problems getting this mod to focus, please deliver me personally a note just AFTER you've done the immediate following:
- Uninstall almost every other mod you have (to be sure its this mod this is certainly offering problems)
- making certain you simply have one chargenmorphcfg.xml file in your override folder
- make certain you're updated to at least online game version 1.03. I have no tested with any less and should not offer assistance.
- If everything else fails, redownload the mod and reinstall it.
Whether or not it's nevertheless providing issues, inform me exactly what the problem is and in which it occurs, i will be happy to explore it.
PLEASE PLEASE PLEASE don't use this mod in your own package or publish this mod everywhere without informing me personally.
I do not must be expected, but PLEASE PLEASE only make a remark with just "I utilized your mod here" with a hyperlink to your mod and so I can investigate for yourself. :)
It certainly sucks googling your name and finding over 300 mods that state "I utilized Bidelle's makeup products Studio" yet not just a single one of these stopped by to express hi!
I would ike to thank the DANexus neighborhood for making DA modding so enjoyable, BioWare to make a good game, and Dracomies and AndRyu_TSD for being overall pretty cool people in the process of remaking this modification!
Only read this if you want to use the old package file (v04):
The provided chargenmorphcfg.xml files just work with two circumstances.
1) IF YOU USE THE STANDALONE FILE:
*You is only able to use Bidelles Makeup Studio files as a character creation add-on. (Such mods tend to be given below)
* you have to modify the xml file yourself to allow compatibility with other personality creation add-ons. (Such mods are down the page)
2) IF YOU USE THE FULL FILE:
*You should have all FIVE personality creation accessories listed. (Chargen Package, CC Tints and Tones, Pineappletree's Vibrant Colors, More Hairstyles AND Bidelle's Makeup Studio.)
NEITHER FILE IS GOING TO WORK WITH ONLY A COUPLE OF MODS INSTALLED.
YOU MUST USE each FIVE FOR COMPREHENSIVE XML TO WORK, OR BE ABLE TO EDIT THE XML TO INCORPORATE THAT WHICH YOU USE.
Despite its name, the makeup(s) are actually complexion presets, in order to place other makeup or tattoos over them. :)
TO MAKE USE OF ALL:
Skin/Makeup come as preset complexions within the personality creator.
The use the eye designs, you will have to develop a unique morph and alter the "3. Eye Texture" into the "02. Part Selection" area.
Place the files into the "Documents /BioWare /Dragon Age /packages /core/ override" folder.
If you are using the following mods for DA:O, you are going to need to erase their particular version of the "chargenmorphcfg.xml" file.
* Pineappletree's Bright Colors
* CC Additional Tints & Tones
* Chargen Bundle
* More Hairstyles
I'll do my far better offer an updated chargenmorphcfg.xml file with every launch which appropriate for all above listed adjustments.
There is certainly an optional file of a separate .xml file if you'd like to utilize only this mod with no others.